Showing posts with label Trong guild. Show all posts
Showing posts with label Trong guild. Show all posts

Trongo ball Positions


The active playing positions of members of a Trongo ball team

OVERVIEW:
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 In the game of Trongo ball, there are three major positions playable to a teammate, they are Striker, Mugger, and Chef. each of these is an important part of the whole team both functionally and historically.
The two ground positions are played by team mates in Trongbots, while the third, the Chef, is mostly (but not exclusively) played from the team's ship. The teammates on the Garden floor actively playing the game are only allowed a specific number of spells they can carry at any given time received from riot cuisines (RCS) either deployed to them via a Chef, stolen from another active player, or found as a rare drop item on the Garden floor.

Striker
The lead playing position of a Trongo ball team and is usually a position played by the fastest member of a team of three. The Striker position is a reconosance position that relies heavily on a Cuisinauts abilities to survey and assess their surroundings and make quick movements to retrieve any point based items obtainable by the players. The Striker has the ability to carry a maximum of 3 offensive RCS on them and 1 defensive RCS during a game. Strikers are the most active of all the players on a team, they protect the teammate in the Mugger position from any danger as they retrieve artifacts and bring them back to their ship. A Striker must be alert at all times and be willing to "sacrifice" themselves to allow the Mugger to make it back safely to the ship with the artifacts.

Mugger
The secondary playing position of a Trongo ball team, and is played generally by the slower member of a team of three. Their Trong bot is usually (but not always) a larger model, for defensive purposes which makes it physically slower during a game. The Mugger is the counterpart of the Striker, they are the teammate who physically carries any and all artifacts found or stolen during the active game. The Mugger's Trong bot is granted a bonus item by the Meister Guild members who oversee all active matches called a "Gimme' Bag."  The Gimme Bag is an item that can only be used on the active Garden field which allows the user to hold numerous items in it at any time without feeling the effects of its  size or weight. The Gimme' Bag is where a Mugger keeps the teams artifacts while teammates are active on the Garden floor and until they can be transported to a Chest where the points are counted and collected. As the Mugger is the one teammate who carries the most intricate portion of  the game, they are also the most targeted members and in turn the most heavily protected with the ability to carry a max of 2 offensive  RCS and 4 defensive RCS. Muggers are generally the more cunning, strategic and stealthy teammates often guiding the activities of a Striker from a position within guarded range of the teams Chef.

Chef
The third playing position of a Trongo ball team, played by the only member who does not use a Trong bot. Chef is the linchpin of the team, the most powerful player with both unlimited numbers of offensive RCS and defensive RCS at their disposal so long as they actively have or are able to collect the resources. The Chef assists their teammates on the active Garden floor during a game, from the teams ship and in rare occasions on the ground, by deploying riot cuisine to them via Odee cannon. The Chef has the greatest wealth of knowledge of Trong and its inherent values and uses this to help their teammates gather as many artifacts as possible to win the game ultimately for their region.
The position of Chef is usually backed up by a line crew or pit crew. Line cooks are usually not mentioned or considered as part of the team, as they are more often than not Koba. The most notable exception being team Munch Chunky who fully recognize the Mints as fully registered members of the team.


MORE DATABOOK:
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links to similar topics

Guilds


the associated crafting organizations that control the numerous aspects of Trongo ball.

OVERVIEW:
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 The Guilds are several known and unknown organized trade unions of craftsmen, smiths, and artisans of all types that inform and control the many different branches or aspects of the unified sport of Trongo ball. The Guilds are a necessary and essential power in the world, as they help to maintain the Pax Trata through the sport of Trongo ball, and thereby help to maintain peace in the world.The Guilds have come to be highly regarded in society and hold a majority level of influence and power in the world. As a unified force they maintain the peace made law by the Pax Trata and command more respect than any royal family or armada that has ever existed in history.

The Guilds are all represented in a central councilship, formed from the most talented influential and respected guild members from each of the "known" Guilds calling themselves the Meister Guild. The division of trade unions into guilds as set by the Pax Trata prevents anyone union from ever gaining enough knowledge of all aspects once known to the Elder Guild to size power or attempt to seize power and plunge the world of Ephon into another devastating world war.

They are are steeped in traditions and are often associations of family trades-members who pass clandestine knowledge and techniques from parent to child or only within a specific bloodline.

In the game of Trongo ball, aspects from all the Guilds are represented in the creation of a Garden in which Trongo ball is played on, order to create a complete and well balanced test of the skill and knowledge of the Cuisinauts participating and representing their respective regions.



GUILDS:
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          • KNOWN GUILDS
  • Elder Guild (defunct)
    • Elder Chefs
  • Regional Guilds (this is the collective of all members of all guilds)
    • Meister Guild 
    • Chefs Guild
    • Lobber Guild



MORE DATABOOK:
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ELDER GUILD, MEISTER GUILD, PAX TRATA, CHEF GUILD,